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Снимки экрана
2009-05-22
При стабильной базовой системе, в 2008 г. внимание было заострено на улучшении
взаимодействия ОС с пользователями. VmwAROS/ICAROS по прежнему представляет
преднастроенную систему, а приложения, такие как OWB and MPlayer добавляют
ей функциональности.
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Сборка AROS на AROS. Полный комплект утилит сборки GNU был портирован на AROS.
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Дистрибутив Icaros Desktop использует иконки от
Ken Lester, получив тем самым более "амижный" облик
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Миграция на GRUB2 позволяет использовать графику в загрузочном меню,
но и, что более важно, позволяет использовать SFS для загрузки.
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Хорошо известный дистрибутив VmwAROS сменил своё название на Icaros Desktop,
с целью подчеркнуть своё предназначение как Live CD, native-системы.
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Настройки сети позволяют легко настраивать стэк TCP AROS
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MPlayer для AROS (основанный на версии для MorphOS) несёт богатые
мультимедийные возможности пользователям AROS, поддерживая многие
аудио и видеоформаты, наряду с проигрыванием DVD и сетевых
мультимедиа-потоков.
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Порт Orygin Web Browser поднимает пригодность AROS на более высокий уровень.
Он поддерживает последние стандарты HTML, CSS и JavaScript
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2007-11-30
Осенью 2007-го года AROS получила новый вид благодаря выбираемым темам оформления
и обоям. Также появился новый инсталятор и была проделана огромная работа над
локализациями системы, и, разумеется, многое другое. Ожидается дополнение
скриншотов.
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Здесь показаны некоторые работы-победители нашего конкурса обоев для AROS.
Они были включены состав ночных сборок.
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Почтовая программа Simplemail в процессе портирования на AROS от micken_micken.
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Так выглядит новый инсталятор AROS от Neil Cafferkey.
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WmvAROS - Среда AROS-native, предустановленная на образе диска VMWare, в которой
запущено несколько сетевых программ для AROS - IRC-клиент WookieChat и
инструмент для скачивания файлов с AROS-Archives, от gobgobgob.
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2006-09-01
Показан отличный графический редактор для AROS от Hogne "M0ns00n" Titlestad,
Lunapaint v0.2.3 в его развитии. Также приведен скриншот AROS, локализованной
на русский язык. Работа Kalamatee в процессе: Концептуальный GUI для W.I.P
AROSTCP Config Tool и примеры текущей разработки MesaGL. GUI FTP - клиент
MarranoFTP от Suppah (aka voidstar).
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На этом снимке вы видите будущий GUI FTP клиент от voidstar.
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Текущая работа Kalamatee: Концепт-GUI для W.I.P AROSTCP Config Tool. Страница профилей позволит выбирать/импортировать/экспортировать a профили/настройки сети. Также можно будет настраивать переменные среды, относящиеся к AROSTCP.
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MesaGL v 6.5 alpha из-под "пера" Kalamatee. Возможно, не самая красивая картинка, но зато из последних.
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AROS была впервые переведена на русский язык Сергеем Минеичевым. Также были
добавлены новые шрифты (благодаря помощи Михаила Малышева из ATO).
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2004-03-08
Иконки PNG и инструмент для работы с PCI.
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Thanks to Michal Schulz AROS now has proper PCI support. This screenshot
shows PCITool in action, a program that lets you browse a list of all
PCI devices attached to your computer.
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Adam Chodorowski took the time to build a nice set of PNG icons, based on the
Gnome "Gorilla" icon set, to show this new AROS feature off. You can also see
the new Wanderer preference program, which right now lets you just change the
backgrounds of the desktop and directory windows, but will later on allow to
customize other of Wanderer's features.
Also notice that all fonts are antialiased.
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2003-11-24
UAE, Zune and gcc at work.
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Two instances of UAE running at the same time, showing both the Picasso96 and
the chipset emulation at work. UAE for AROS is a Zune application, its graphic
output and input handling is in effect done with the help of a custom class
made just for the occasion.
A fully qualified GUI is in the work by Adam Chodorowski.
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Zune is getting better and better! Now thanks to Georg Steger we have more
classes implemented, as you can see. You can also see gcc compiling one
of the test programs for the new implemented classes.
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2003-08-09
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The Time Preferences application, the Clock and the WritePixelArrayAlpha test
program showing alpha blending.
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More pages in the Zune Preferences, so that you can configure the user
interface just the way you like it.
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Some more simple demos of the early (and still in progress) Mesa port.
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Here we have some new features in icon.library. You can see the new effect for
selected icons (the "S" directory is selected here, and therefore brighter
than the other icons). The icon labels are now draw with an outline, to be
visible even on dark backgrounds (this will ofcourse be user configurable in
the future).
Also, we can see the file identification in action: the text
files in the "S" directory get special def_Text icons, while the file
"AROS.png" gets the generic project icon. We don't have many icons right now,
but if they were available "AROS.png" would get a def_Picture icon (or even
a def_PNG icon, if it was available).
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Editing the Startup-Sequence using JanoEditor, which is currently the standard
AROS text editor.
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An empirical experiment which investigates just how many programs you can
squeeze into an AROS screenshot. Quite many, as you can see...
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Here is the FreeType Manager, which is used for installing and configuring
new TrueType fonts in the system. Not very user friendly, but you can fiddle
with every little detail. More important, it works. :-)
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The About dialog was recently updated to show even more information, and not
only be extremely stunning. Also, you can see the nice ASCII logotype by
Jostein "Taxi" Klemmetsrud that is used when the image isn't available (for
example on the floppy).
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The UberPaint 4p bitmap drawing program, recently ported to AROS (which was
fairly easy as it uses SDL). As you can see, it's a Deluxe Paint clone. You
can also see the beautiful art that Adam Chodorowski has produced
with this program. ;-)
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2003-08-08
More eye-candy, including antialiased TrueTrype fonts.
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The new About dialog, featuring the logo-contest winner. Mesa is also shown
in action through the gears demo.
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Antialiased TrueType fonts everywhere. Also notice the new disabled
gadget effect.
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2003-05-27
A screenshot of an AROS desktop using color gradients.
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Zune gradients in action. Mostly vertical gradients, with a horizontal gradient
as background of the Gradient-o-matic window.
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2003-04-25
Some screenshots of the latest developments in AROS: more icons from Mason,
AHI, JPEG and PNG datatypes and LBreakout 2.
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Here you can see some more icons from Martin "Mason" Mertz, the AHI
preferences and the PNG and JPEG datatypes in action.
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LBreakout 2, a very nice breakout style game. Ported quite easily by
Fabio Alemagna since it uses SDL, which has already been ported earlier by
Gabriele Greco.
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2003-04-03
Some new screenshots, showing the skinning abilities of Zune, and the Mason Icons in their
full beauty.
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The Mason Icons showing trough the Wanderer's windows. You can also see Kitty: that's a
shaped window.
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The Zune preference program, showing some of its skinning functions.
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The Zune preference program in it current status, featuring a very relaxing skin.
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HDToolBox featuring a very psychedelic set of textures, showing the skinning abilities of
Zune.
Don't do this at home, it might harm your eyes!
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2003-03-30
AROS native running a few demos, including an the irregular-shaped Kitty window.
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AROS native running some demos using the VESA.hidd for graphics.
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2002-07-06
Renewed Zune and preferences screenshots
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Always the same MUI test applications, plus a barebone Zune prefs editor and another little
application, testing the layout engine. You can see how Zune is improving!
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The Locale, Input, Serial and Font preference programs.
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2002-03-17
Here it comes: Zune!
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A MUI test application running under AROS hosted, using the Zune engine.
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2002-01-10
Three demos running simultanously on AROS.
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Behold AROS in all its beauty: these three demos are running at the
same time, carefully supervised by exec. From left to right,
"Flamme", "Knp" and "Firework" all show their stuff (the latter
demo being the latest addition to the AROS deck of magic cards).
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2001-10-22
Programming in False.
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Now you can also develop in AROS using the False programming language by Wouter van
Oortmerssen! The screenshot show a False program displaying all primes between 0 and
100 (backwards), with the sourcecode just above. Nice and readable, eh? ;-)
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2001-10-18
Development in AROS.
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Doing some development in AROS using XDME and Python. The Python program that is
being edited can be seen in action, drawing a simple AROS logo in a window using the
IntuitionLibrary module.
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A session with the interactive Python interpreter, using it to list the contents
of some directories and read from a text file.
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2001-02-28
Preferences programs.
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The first prefs program is finished: Locale. The languages and countries you
see in the image are all implemented in AROS. The GUI strings in the image are
in German to show that locale.library and catalogs are working.
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2001-02-22
Finally some new screenshots.
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Multiview with ascii.datatype, binary.datatype and text.datatype in
action.
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Shows WiMP, a window manipulation tool, plus two games from Aminet
which were already ported long time ago.
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Knp, DawaFire, Galaxy. All these look much better in motion, though
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Finally kissed topaz 8 good bye. Shows also an irregular shaped window.
Clicking in the transparent areas go through to the windows below. The
boot shell window shows that windows can now be dragged off the screen.
There is also the menu of the file requester window visible
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2000-11-24
ReqTools.
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Screenmode Requester, Palette Requester, EZ Requester, Prefs program.
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File Requester, Font Requester, String Requester, Long Requester.
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2000-08-26
Screenshots of AROS/i386-pc running on VMWare/Linux.
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Native/i386 AROS' Workbench Screen running under VMWare/Linux
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Native/i386 AROS' SAD running under VMWare/Linux
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2000-07-10
BGUI, the BOOPSI Graphical User Interface.
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The BGUI prefs program and some other BGUI demos.
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2000-05-08
Freetype 2, a font engine with anti aliasing support for outline font
formats like TrueType and Type1.
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The ftstring Freetype demo program proving that ...
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Another Freetype demo program showing the glyphs of two fonts.
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2000-04-23
A screenshot of AROS running on Linux with many launched programs and another
(quite blurry one) screenshot of AROS running natively on IBM compatible
computers.
2000-04-06
Directory Opus 4.12 running under AROS. Still a bit unstable and some things
which don't work (because of not yet implemented AROS functions, no ARexx, ...),
but it does work!
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Linux Desktop with the Workbench Screen and ConfigOpus running on it's own
screen .
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Linux Desktop with the Workbench Screen and DOpus running on it's own screen
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2000-03-09
MAME, the great Multiple Arcade Machine Emulator has been ported to AROS.
2000-03-01
Now, there is also Doom.
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You can run it in multiplayer mode on one machine. Its hard to control, tough.
Too many fingers on keyboard :-)
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Or you can run it several times in small windows
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2000-02-24
Of course, Quake has been ported to AROS.
2000-02-23
Here are screenshots of two different voxel demos.
2000-02-12
The "Workbench" of AROS (it's just a screen) with some open windows.
1999-07-25
A small window with three mutually exclusive gadgets plus a window with all
working GadTools gadgets.
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All GadTools gadgets that AROS currently supports.
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1999-03-02
Screenshots (real screenshots :-)) of the i386-pc port of AROS. This is
a standalone version of AROS (which means that the computer is booted with AROS
as opposed to the emulation flavour where the computer is booted with another OS
and AROS runs as an application on that OS).
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and running (it doesn't do much, yet. It just runs
SAD, the serial debugger and waits for input).
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and bigger. The dark character in the right top edge is not a bug;
it's a second task running to prove that the multitasking actually
works.
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1999-02-26
The first game ever ported to AROS was Moria3D. Here are a few screenshots...
1997-06-24
Here are two older screenshots from programs which at that time still ran
directly in an X window, because a layers.library did not yet exist. At this
time each AROS window mapped to an X window. Today when AROS is running hosted
under Linux an X window represents an AROS screen.
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Demonstration of some rendering modes and gadgets.
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