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2009-05-22

With the stable core system, in 2008 the focus was mainly on enriching user experience. VmwAROS continued to deliver preconfigured AROS environment, while applications like OWB and MPlayer brought new functionalities to user land.

Icaros Desktop distribution uses Ken Lester's icons delivering more Amiga look and feel.


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AROS MPlayer (based on MorphOS version) brings rich multimedia experience to AROS, supporting numerous audio and video formats as well as DVDs and network streaming.


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Network preferences enable user friendly configuration of AROS TCP stack.


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Well known AROS distribution, VmwAROS, changed its name to Icaros Desktop to underline its primary goal of beeing Live CD, native distribution.


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AROS building on AROS. The complete GNU tool chain has been ported to AROS.


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Orygin Web Browser port brings AROS user experience to the next level. It supports the latest standards in HTML, CSS and JavaScript.


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Migration to GRUB2 enables graphical boot console, but most importantly usage of SFS as a default file system for AROS.


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2007-11-30

As the 2007 Fall AROS has got new look with customized themes and new wallpapers, new Installer and huge work on translations. More screens to come ...

Shown here is the winners works of our Wallpapers Contest, integrated into nightly builds.


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Simplemail mail program being ported to AROS by micken_micken.


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WmvAROS - AROS-native evironment preinstalled on VMWare HD image, showing some AROS networking programs - WookieChat IRC client and AROS-Exec download tool, by gobgobgob.


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The window of a new AROS installer from Neil Cafferkey.


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2006-09-01

Poniżej kilka prac z roku 2006. AROS przedstawia wspaniały program rysunkowy Hogne "M0ns00n" Titlestad'a, Lunapaint v0.2.3. Rosyjska lokalizacja AROS-a. Postęp prac nad koncepcyjnym GUI dla konfiguratora TCPIP i MesaGL (pracuje nad nimi Kalamatee). Zapowiedź klienta FTP z GUI nad którym pracuje Suppah (aka voidstar).

Postęp prac nad koncepcyjnym GUI dla narzędzia konfiguracyjnego TCPIP (pracuje nad nim Kalamatee). Strona profilu pozwala wybrać/importować/eksportować kompletny profil/konfigurację Pozwala także ustawić zmienne Env dotyczące AROSTCP.


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Klient FTP z GUI voidstar'a, wersja robocza.


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MesaGL v 6.5 alpha in development by Kalamatee. Not such a beautiful screen, but the latest.


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Sergey Mineychev przetłumaczył na rosyjski wszystkie programy AROS-a oraz dodał rosyjskie czcionki (za zgodą Michaela Malysheva, ATO).


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Wspaniały program rysunkowy "M0ns00n" Titlestad'a, Lunapaint v0.2.3 wersja robocza. Pełna obsługa datatypów... i wiele innych zmian.


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2004-03-08

PNG icons and PCI handling tool.

Thanks to Michal Schulz AROS now has proper PCI support. This screenshot shows PCITool in action, a program that lets you browse a list of all PCI devices attached to your computer.


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Adam Chodorowski took the time to build a nice set of PNG icons, based on the Gnome "Gorilla" icon set, to show this new AROS feature off. You can also see the new Wanderer preference program, which right now lets you just change the backgrounds of the desktop and directory windows, but will later on allow to customize other of Wanderer's features.

Also notice that all fonts are antialiased.


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2003-11-24

UAE, Zune and gcc at work.

Zune is getting better and better! Now thanks to Georg Steger we have more classes implemented, as you can see. You can also see gcc compiling one of the test programs for the new implemented classes.


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Two instances of UAE running at the same time, showing both the Picasso96 and the chipset emulation at work. UAE for AROS is a Zune application, its graphic output and input handling is in effect done with the help of a custom class made just for the occasion.

A fully qualified GUI is in the work by Adam Chodorowski.


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2003-08-09

Some more simple demos of the early (and still in progress) Mesa port.


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More pages in the Zune Preferences, so that you can configure the user interface just the way you like it.


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An empirical experiment which investigates just how many programs you can squeeze into an AROS screenshot. Quite many, as you can see...


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The Time Preferences application, the Clock and the WritePixelArrayAlpha test program showing alpha blending.


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Editing the Startup-Sequence using JanoEditor, which is currently the standard AROS text editor.


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Here we have some new features in icon.library. You can see the new effect for selected icons (the "S" directory is selected here, and therefore brighter than the other icons). The icon labels are now draw with an outline, to be visible even on dark backgrounds (this will ofcourse be user configurable in the future).

Also, we can see the file identification in action: the text files in the "S" directory get special def_Text icons, while the file "AROS.png" gets the generic project icon. We don't have many icons right now, but if they were available "AROS.png" would get a def_Picture icon (or even a def_PNG icon, if it was available).


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Even more pages in Zune Preferences.


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The About dialog was recently updated to show even more information, and not only be extremely stunning. Also, you can see the nice ASCII logotype by Jostein "Taxi" Klemmetsrud that is used when the image isn't available (for example on the floppy).


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Here is the FreeType Manager, which is used for installing and configuring new TrueType fonts in the system. Not very user friendly, but you can fiddle with every little detail. More important, it works. :-)


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The UberPaint 4p bitmap drawing program, recently ported to AROS (which was fairly easy as it uses SDL). As you can see, it's a Deluxe Paint clone. You can also see the beautiful art that Adam Chodorowski has produced with this program. ;-)


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2003-08-08

More eye-candy, including antialiased TrueTrype fonts.

Antialiased TrueType fonts everywhere. Also notice the new disabled gadget effect.


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The new About dialog, featuring the logo-contest winner. Mesa is also shown in action through the gears demo.


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2003-05-27

A screenshot of an AROS desktop using color gradients.

Zune gradients in action. Mostly vertical gradients, with a horizontal gradient as background of the Gradient-o-matic window.


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2003-04-25

Some screenshots of the latest developments in AROS: more icons from Mason, AHI, JPEG and PNG datatypes and LBreakout 2.

Here you can see some more icons from Martin "Mason" Mertz, the AHI preferences and the PNG and JPEG datatypes in action.


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LBreakout 2, a very nice breakout style game. Ported quite easily by Fabio Alemagna since it uses SDL, which has already been ported earlier by Gabriele Greco.


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2003-04-03

Some new screenshots, showing the skinning abilities of Zune, and the Mason Icons in their full beauty.

The Mason Icons showing trough the Wanderer's windows. You can also see Kitty: that's a shaped window.


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HDToolBox featuring a very psychedelic set of textures, showing the skinning abilities of Zune.

Don't do this at home, it might harm your eyes!


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The Zune preference program, showing some of its skinning functions.


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The Zune preference program in it current status, featuring a very relaxing skin.


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2003-03-30

AROS native running a few demos, including an the irregular-shaped Kitty window.

AROS native running some demos using the VESA.hidd for graphics.


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2002-07-06

Renewed Zune and preferences screenshots

The Locale, Input, Serial and Font preference programs.


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Always the same MUI test applications, plus a barebone Zune prefs editor and another little application, testing the layout engine. You can see how Zune is improving!


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2002-03-17

Here it comes: Zune!

A MUI test application running under AROS hosted, using the Zune engine.


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2002-01-10

Three demos running simultanously on AROS.

Behold AROS in all its beauty: these three demos are running at the same time, carefully supervised by exec. From left to right, "Flamme", "Knp" and "Firework" all show their stuff (the latter demo being the latest addition to the AROS deck of magic cards).


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2001-10-22

Programming in False.

Now you can also develop in AROS using the False programming language by Wouter van Oortmerssen! The screenshot show a False program displaying all primes between 0 and 100 (backwards), with the sourcecode just above. Nice and readable, eh? ;-)


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2001-10-18

Development in AROS.

Doing some development in AROS using XDME and Python. The Python program that is being edited can be seen in action, drawing a simple AROS logo in a window using the IntuitionLibrary module.


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A session with the interactive Python interpreter, using it to list the contents of some directories and read from a text file.


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2001-02-28

Preferences programs.

The first prefs program is finished: Locale. The languages and countries you see in the image are all implemented in AROS. The GUI strings in the image are in German to show that locale.library and catalogs are working.


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2001-02-22

Finally some new screenshots.

Finally kissed topaz 8 good bye. Shows also an irregular shaped window. Clicking in the transparent areas go through to the windows below. The boot shell window shows that windows can now be dragged off the screen. There is also the menu of the file requester window visible


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Shows WiMP, a window manipulation tool, plus two games from Aminet which were already ported long time ago.


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Multiview with ascii.datatype, binary.datatype and text.datatype in action.


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Knp, DawaFire, Galaxy. All these look much better in motion, though


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2000-11-24

ReqTools.

File Requester, Font Requester, String Requester, Long Requester.


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Screenmode Requester, Palette Requester, EZ Requester, Prefs program.


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2000-08-26

Screenshots of AROS/i386-pc running on VMWare/Linux.

Native/i386 AROS' SAD running under VMWare/Linux


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Native/i386 AROS' Workbench Screen running under VMWare/Linux


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2000-07-10

BGUI, the BOOPSI Graphical User Interface.

BGUIDemo.


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The BGUI prefs program and some other BGUI demos.


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2000-05-08

Freetype 2, a font engine with anti aliasing support for outline font formats like TrueType and Type1.

Another Freetype demo program showing the glyphs of two fonts.


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The ftstring Freetype demo program proving that ...


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2000-04-23

A screenshot of AROS running on Linux with many launched programs and another (quite blurry one) screenshot of AROS running natively on IBM compatible computers.

Running under Linux


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Running natively on IBM compatible computers


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2000-04-06

Directory Opus 4.12 running under AROS. Still a bit unstable and some things which don't work (because of not yet implemented AROS functions, no ARexx, ...), but it does work!

Linux Desktop with the Workbench Screen and DOpus running on it's own screen


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Linux Desktop with the Workbench Screen and ConfigOpus running on it's own screen .


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2000-03-09

MAME, the great Multiple Arcade Machine Emulator has been ported to AROS.

Raiden and Caveman Ninja


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StarWars and R-Type 2


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Outrun and GunForce


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Carrier Wing and 1941


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2000-03-01

Now, there is also Doom.

You can run it in multiplayer mode on one machine. Its hard to control, tough. Too many fingers on keyboard :-)


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This one has less but bigger windows


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Or you can run it several times in small windows


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You can run it in a big window


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2000-02-24

Of course, Quake has been ported to AROS.

A room


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Exploding grenade


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A "nailed" enemy


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The start room


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2000-02-23

Here are screenshots of two different voxel demos.

Voxel


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NewVox


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2000-02-12

The "Workbench" of AROS (it's just a screen) with some open windows.

Same picture in two formats


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1999-07-25

A small window with three mutually exclusive gadgets plus a window with all working GadTools gadgets.

Releasing the mouse


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Moving the window around


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Clicking on one of the gadgets


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All GadTools gadgets that AROS currently supports.


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1999-03-02

Screenshots (real screenshots :-)) of the i386-pc port of AROS. This is a standalone version of AROS (which means that the computer is booted with AROS as opposed to the emulation flavour where the computer is booted with another OS and AROS runs as an application on that OS).

and bigger. The dark character in the right top edge is not a bug; it's a second task running to prove that the multitasking actually works.


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A real screenshot of the running AROS.


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A faked screenshot (better readable)


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A bit closer.


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booting...


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and running (it doesn't do much, yet. It just runs SAD, the serial debugger and waits for input).


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1999-02-26

The first game ever ported to AROS was Moria3D. Here are a few screenshots...

A room


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A corridor with a ring


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A bend of a corridor


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1997-06-24

Here are two older screenshots from programs which at that time still ran directly in an X window, because a layers.library did not yet exist. At this time each AROS window mapped to an X window. Today when AROS is running hosted under Linux an X window represents an AROS screen.

Demonstration of some rendering modes and gadgets.


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Displaying Amiga icons


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Amiga(R), AmigaOS(R), Workbench i Intuition are znakami towarowymi Amiga Inc. Wszystkie inne znaki towarowe należą do ich prawnych właścicieli.