Capturas de Pantalla
2009-05-22
With the stable core system, in 2008 the focus was mainly on enriching user
experience. VmwAROS continued to deliver preconfigured AROS environment,
while applications like OWB and MPlayer brought new functionalities to user
land.
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Icaros Desktop distribution uses Ken Lester's icons
delivering more Amiga look and feel.
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AROS MPlayer (based on MorphOS version) brings rich multimedia
experience to AROS, supporting numerous audio and video formats as
well as DVDs and network streaming.
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Network preferences enable user friendly configuration of AROS TCP stack.
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Well known AROS distribution, VmwAROS, changed its name to Icaros Desktop to
underline its primary goal of beeing Live CD, native distribution.
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AROS building on AROS. The complete GNU tool chain has been ported to AROS.
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Orygin Web Browser port brings AROS user experience to the next
level. It supports the latest standards in HTML, CSS and JavaScript.
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Migration to GRUB2 enables graphical boot console, but most importantly
usage of SFS as a default file system for AROS.
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2007-11-30
En el otoño del 2007 AROS consiguió un nuevo aspecto con los temas personalizados y
los nuevos telones (wallpapers), un nuevo Instalador y una gran cantidad de trabajo en
las traducciones. Habrá más pantallas...
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Aquí están las obras ganadoras de nuestro Concurso de Wallpapers, incorporadas
ya en las nightly builds.
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WmvAROS - AROS-native evironment preinstalled on VMWare HD image, showing some AROS
networking programs - WookieChat IRC client and AROS-Exec download tool, by gobgobgob.
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2006-09-01
Aquí están algunos trabajos del 2006. AROS mostrando a nuestro programa de pintura de
Hogne "M0ns00n" Titlestad, Lunapaint v0.2.3 en acción. También los programas AROS fueron
localizados al ruso. El trabajo también en progreso de Kalamatee:
Conceptual GUI For W.I.P AROSTCP Config Tool y MesaGL. Y un adelantado cliente GUI de FTP de
Suppah (aka voidstar).
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Aquí se ve el trabajo en progreso de Kalamatee: Conceptual GUI For W.I.P AROSTCP Config Tool.
La Profile Page permite escoger/importar/exportar un completo perfil/configuración de red.
También permite configurar las EnvVariables que afectan a AROSTCP.
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Esta pantalla muestra el venidero cliente de FTP con GUI de voidstar aka Suppah,
tomada de la última build.
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MesaGL v 6.5 alfa en desarrollo, de Kalamatee. No es una bonita pantalla, pero es la más
reciente.
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Gracias a Sergey Mineychev, todos los catálogos de los programas de AROS fueron
localizados y se añadieron las fuentes (con un permiso de Michael Malyshev, ATO).
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2004-03-08
Nuevos íconos PNG y la herramienta para administrar el bus PCI.
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Gracias a Michal Schulz AROS tiene un apropiado soporte PCI. Esta toma muestra
a PCITool en acción, un programa que te permite mirar una lista de todos
los dispositivos PCI conectados a tu computadora.
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Adam Chodorowski se tomó el tiempo de preparar una lindo conjunto
de íconos PNG, basados en el conjunto "Gorilla" de Gnome, para mostrar
esta nueva característica de AROS. También puedes ver al nuevo programa
de preferencias del Wanderer, que ahora sólo te deja cambiar los fondos
de escritorio y de las ventanas de directorio, pero más tarde permitirá
ajustar las otras características del Wanderer.
Nota que todas las fuentes están suavizadas.
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2003-11-24
UAE, Zune y gcc funcionando.
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¡Zune se está poniendo cada vez mejor! Ahora, gracias a Georg Steger
tenemos más clases implementadas, como puedes ver. Además Gcc está
compilando un programa de prueba para las nuevas clases implementadas.
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Dos instancias de UAE funcionando al mismo tiempo, que muestran la
emulación del chipset y de Picasso96. UAE para AROS es una aplicación
Zune, su manejo de la entrada y la salida gráfica se hace con la ayuda
de las clases hechas para la ocasión.
Una GUI con todas las características está en desarrollo por Adam Chodorowski.
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2003-08-09
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Some more simple demos of the early (and still in progress) Mesa port.
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More pages in the Zune Preferences, so that you can configure the user
interface just the way you like it.
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An empirical experiment which investigates just how many programs you can
squeeze into an AROS screenshot. Quite many, as you can see...
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The Time Preferences application, the Clock and the WritePixelArrayAlpha test
program showing alpha blending.
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Editing the Startup-Sequence using JanoEditor, which is currently the standard
AROS text editor.
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Here we have some new features in icon.library. You can see the new effect for
selected icons (the "S" directory is selected here, and therefore brighter
than the other icons). The icon labels are now draw with an outline, to be
visible even on dark backgrounds (this will ofcourse be user configurable in
the future).
Also, we can see the file identification in action: the text
files in the "S" directory get special def_Text icons, while the file
"AROS.png" gets the generic project icon. We don't have many icons right now,
but if they were available "AROS.png" would get a def_Picture icon (or even
a def_PNG icon, if it was available).
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The About dialog was recently updated to show even more information, and not
only be extremely stunning. Also, you can see the nice ASCII logotype by
Jostein "Taxi" Klemmetsrud that is used when the image isn't available (for
example on the floppy).
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Here is the FreeType Manager, which is used for installing and configuring
new TrueType fonts in the system. Not very user friendly, but you can fiddle
with every little detail. More important, it works. :-)
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The UberPaint 4p bitmap drawing program, recently ported to AROS (which was
fairly easy as it uses SDL). As you can see, it's a Deluxe Paint clone. You
can also see the beautiful art that Adam Chodorowski has produced
with this program. ;-)
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2003-08-08
More eye-candy, including antialiased TrueTrype fonts.
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Antialiased TrueType fonts everywhere. Also notice the new disabled
gadget effect.
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The new About dialog, featuring the logo-contest winner. Mesa is also shown
in action through the gears demo.
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2003-05-27
A screenshot of an AROS desktop using color gradients.
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Zune gradients in action. Mostly vertical gradients, with a horizontal gradient
as background of the Gradient-o-matic window.
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2003-04-25
Some screenshots of the latest developments in AROS: more icons from Mason,
AHI, JPEG and PNG datatypes and LBreakout 2.
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Here you can see some more icons from Martin "Mason" Mertz, the AHI
preferences and the PNG and JPEG datatypes in action.
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LBreakout 2, a very nice breakout style game. Ported quite easily by
Fabio Alemagna since it uses SDL, which has already been ported earlier by
Gabriele Greco.
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2003-04-03
Some new screenshots, showing the skinning abilities of Zune, and the Mason Icons in their
full beauty.
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The Mason Icons showing trough the Wanderer's windows. You can also see Kitty: that's a
shaped window.
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HDToolBox featuring a very psychedelic set of textures, showing the skinning abilities of
Zune.
Don't do this at home, it might harm your eyes!
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The Zune preference program, showing some of its skinning functions.
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The Zune preference program in it current status, featuring a very relaxing skin.
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2003-03-30
AROS native running a few demos, including an the irregular-shaped Kitty window.
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AROS native running some demos using the VESA.hidd for graphics.
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2002-07-06
Renewed Zune and preferences screenshots
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Always the same MUI test applications, plus a barebone Zune prefs editor and another little
application, testing the layout engine. You can see how Zune is improving!
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2002-03-17
Here it comes: Zune!
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A MUI test application running under AROS hosted, using the Zune engine.
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2002-01-10
Three demos running simultanously on AROS.
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Behold AROS in all its beauty: these three demos are running at the
same time, carefully supervised by exec. From left to right,
"Flamme", "Knp" and "Firework" all show their stuff (the latter
demo being the latest addition to the AROS deck of magic cards).
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2001-10-22
Programming in False.
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Now you can also develop in AROS using the False programming language by Wouter van
Oortmerssen! The screenshot show a False program displaying all primes between 0 and
100 (backwards), with the sourcecode just above. Nice and readable, eh? ;-)
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2001-10-18
Development in AROS.
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Doing some development in AROS using XDME and Python. The Python program that is
being edited can be seen in action, drawing a simple AROS logo in a window using the
IntuitionLibrary module.
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A session with the interactive Python interpreter, using it to list the contents
of some directories and read from a text file.
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2001-02-28
Preferences programs.
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The first prefs program is finished: Locale. The languages and countries you
see in the image are all implemented in AROS. The GUI strings in the image are
in German to show that locale.library and catalogs are working.
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2001-02-22
Finally some new screenshots.
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Finally kissed topaz 8 good bye. Shows also an irregular shaped window.
Clicking in the transparent areas go through to the windows below. The
boot shell window shows that windows can now be dragged off the screen.
There is also the menu of the file requester window visible
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Shows WiMP, a window manipulation tool, plus two games from Aminet
which were already ported long time ago.
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Multiview with ascii.datatype, binary.datatype and text.datatype in
action.
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Knp, DawaFire, Galaxy. All these look much better in motion, though
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2000-11-24
ReqTools.
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File Requester, Font Requester, String Requester, Long Requester.
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Screenmode Requester, Palette Requester, EZ Requester, Prefs program.
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2000-08-26
Screenshots of AROS/i386-pc running on VMWare/Linux.
2000-07-10
BGUI, the BOOPSI Graphical User Interface.
2000-05-08
Freetype 2, a font engine with anti aliasing support for outline font
formats like TrueType and Type1.
2000-04-23
A screenshot of AROS running on Linux with many launched programs and another
(quite blurry one) screenshot of AROS running natively on IBM compatible
computers.
2000-04-06
Directory Opus 4.12 running under AROS. Still a bit unstable and some things
which don't work (because of not yet implemented AROS functions, no ARexx, ...),
but it does work!
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Linux Desktop with the Workbench Screen and DOpus running on it's own screen
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Linux Desktop with the Workbench Screen and ConfigOpus running on it's own
screen .
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2000-03-09
MAME, the great Multiple Arcade Machine Emulator has been ported to AROS.
2000-03-01
Now, there is also Doom.
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You can run it in multiplayer mode on one machine. Its hard to control, tough.
Too many fingers on keyboard :-)
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2000-02-24
Of course, Quake has been ported to AROS.
2000-02-23
Here are screenshots of two different voxel demos.
2000-02-12
The "Workbench" of AROS (it's just a screen) with some open windows.
1999-07-25
A small window with three mutually exclusive gadgets plus a window with all
working GadTools gadgets.
1999-03-02
Screenshots (real screenshots :-)) of the i386-pc port of AROS. This is
a standalone version of AROS (which means that the computer is booted with AROS
as opposed to the emulation flavour where the computer is booted with another OS
and AROS runs as an application on that OS).
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and bigger. The dark character in the right top edge is not a bug;
it's a second task running to prove that the multitasking actually
works.
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and running (it doesn't do much, yet. It just runs
SAD, the serial debugger and waits for input).
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1999-02-26
The first game ever ported to AROS was Moria3D. Here are a few screenshots...
1997-06-24
Here are two older screenshots from programs which at that time still ran
directly in an X window, because a layers.library did not yet exist. At this
time each AROS window mapped to an X window. Today when AROS is running hosted
under Linux an X window represents an AROS screen.
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